AI Insights · Timothy · October 2022
Top 5 Ultracasual Games on iOS in Africa Q3 2022
Discover the performance of the top ultracasual games on iOS in Africa during Q3 2022, including trends in downloads, revenue, and active users.
In Q3 2022, the ultracasual gaming scene on iOS in Africa saw interesting trends among the top 5 apps, with varying performance in weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:
Fill The Fridge! from Rollic Games experienced a decline in weekly downloads, starting from 6.2K at the end of June and dropping to 396 by the end of September. The weekly revenue saw fluctuations, peaking at $92 in late June and reaching $71 by the end of September. The game’s active user base also decreased steadily from 16.3K to 4.8K throughout the quarter.
Fidget Toy 3D - Pop It Trading by Le Anh Pham maintained relatively stable weekly downloads, ranging from 2.1K in late June to 1.8K by the end of September. The active user numbers showed consistency, starting at 11.4K and ending at 11.8K, indicating a steady user engagement despite no revenue generated during this period.
AMAZE!!! by Crazy Labs showed varied download numbers, beginning the quarter with 669 downloads and peaking at 1.9K in mid-July before declining to 673 by the end of September. The weekly revenue for AMAZE!!! was modest, with peaks of $24 and $19, while the active user count saw a slight rise from 1.8K in late June to 2.1K by the end of the quarter.
Acrylic Nails!, also from Crazy Labs, observed an increase in weekly downloads towards the end of the quarter, starting at 996 in late June and peaking at 1.9K by mid-September before dropping to 734. The app's revenue showed a positive trend, starting at $95 and reaching $172 by the end of September. The active user base saw an upward trend from 3.5K to 4.7K in mid-September, although it dipped to 3K by the end of the month.
Draw it from Kwalee Ltd experienced a significant drop in downloads, starting at 1.7K in late June and stabilizing around 265 by the end of September. The game's weekly revenue had minor fluctuations, peaking at $92 and settling at $64 by the end of September. The active user count decreased from 2.9K in late June to 627 by the end of the quarter.
These insights into the performance of top ultracasual games on iOS in Africa for Q3 2022 are sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.